User stories in Scrum are work items that the team implements and turns into working software. The product owner is mainly responsible for developing user stories. However the team will have to work with the product owner to refine the user stories to ready user stories. This means the stories must be clear, concise, and immediately actionable. I’ve personally seen many teams struggling through the sprint, holding endless debates and get nothing done by the end of the sprint. The reason was simple that the user stories were not actionable and the result was frustration amongst team member as well as product owners.

All of you who are familiar with the Agile Software Development Manifesto, this post seems familiar. Actually the inspiration for it comes from the Agile Manifesto, which says: Customer collaboration over contract negotiation My inspiration for this post actually comes from that. Only that I don’t want to limit collaboration to contracts. Collaboration is something that I find usefully in any part of software development, even outside of software development. But let’s focus on work space in this post. Whenever I worked in an collaborative environment, I enjoyed it. It wasn’t that important what the subject of the project was or which methodology or project management framework was used. What brought the joy was collaboration with colleagues, clients or other …

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In a previous post I covered the concept of minimum viable product (MVP) as a means of  supporting learning and validation of ideas during product development. To complete the picture I would now like to address the concept of minimal marketable product (MMP), which is a version of the product that is just sufficient to go to market with. On the one hand, MVP is used to validate whether you’re on the right path in creating a product that is valuable for users while reducing the risk of failure and waste; MMP is, on the other hand, aimed at achieving short time-to-market while delivering the right functionality to provide value to customers.

Many Agile projects still stick to working towards deadlines instead of iterating and building product increments. When working towards a deadline, building feature after feature per iteration, the benefits that one would normally have with an incremental way of working, such as learning about users, market, technology, and architecture are lost. The risk of waste is taken for granted in that case. Nevertheless the agile manifesto is violated on several points such as simplicity or delivering valuable software to users.

There is always a debate regarding the ideal size for a scrum team. The scrum guide recommends seven members plus two or minus two as the ideal number. There seems no consensus among the agile community regarding what the best size of a team may be. However, one issue that people are in agreement with is that smaller teams are more functional and productive. A quote from the scrum guide states that “small enough to remain nimble and large enough to complete significant work within a Sprint” The question then is, how small is small? This will depend on a number of factors.